Let’s Play: Stanley Parable

Vanessa Cannizzaro, Zackary Combden, Preston Haffey, Bianca Mormina, Nick Patel

Works Cited:
Galactic Café. The Stanley Parable. 2013. Steam.

Scully-Blaker, Rainforest. “A Practiced Practice: Speedrunning Through Space With de Certeau and Virilio.” Game Studies 14.1 (August 2014). http://gamestudies.org/1401/articles/scullyblaker

Juul, Jesper. “Games Telling Stories? A Brief Note on Games and Narratives.” Game Studies 1.1
(July 2001). http://www.gamestudies.org/0101/juul-gts/

Inwagen, Peter Van. “How to Think about the Problem of Free Will.” The Journal of Ethics 12.3 (2008): 327-41. JSTOR. Web. 2 Feb. 2015.

Jenkins, Henry, and Kurt Squire. “The Art of Contested Spaces.” Urban Studies and Planning (2003): n. pag. MIT.edu. Web.

Zhu, Feng. “The Freedom of Alientated Reflexive Subjectivity in The Stanley Parable.” The Philosophy of Computer Games Conference in Istanbul (2014).


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