Video

Modding

A Video by Joseph Arciresi, Oli Aveline, Jason Ehrlick, Alexandrina Wilkinson-Mitropoulos, and Wil Rojas

Works Cited


Orland, Kyle. “Defining Tetris: How courts judge gaming clones” Arts Technica, Condé Nast, Jun 20, 2012 4:23pm EDT. web. Mar 20, 2015

Kravets, Davit. “Prosecutors Dismiss Xbox-Modding Case Mid-Trial” Wired, Condé Nast Dec 02, 2010. web. Mar 20, 2015

Tetris Company. “Tetris”. Tetis Company, N.D. Computer Game

G-Mode. “Tetris Battle” G-Mode, Mar 01, 2002 Mobile Phone

Intelligent Systems. “Tetris Attack” Nintendo. 1996 Super NES, Game Boy

SwingSwing “Tuper Tario Tros” Newgrounds. Dec 24, 2009 Flash Game

“game modifcations.” Encylopedia of Video Games: The Culture, Technology, and Art of Gaming. Ed. Mark J. P. Wolf. Santa Barbara: ABC-CLIO, 2012. 235-238. Print. <http://books.google.ca/books?id=deBFx7QAwsQC&printsec=frontcover#v=onepage&q&f=false&gt;.

notxenon. “That.” Desura, n.d. PC Game.

Scacchi, Walt. “Computer game mods, modders, modding, and the mod scene.” First Monday15.5 (2010). Web. <http://firstmonday.org/article/view/2965/2526&gt;.

Postigo, Hector. “Video Game Appropriation through Moifications” Convergence: The International Journal of Research into New Media Technologies. 2008

Discussion Questions


How can modding be used to make video games more accessible to people who may not want to or be able to participate in what could be considered “traditional” game culture?

Should paying for a piece of hardware give you to the right to modify your property?

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